Pressing up+left or up+right on the controller will jump left or jump right. New attack options are available in the air, but no defensive options are present so it is dangerous to jump too much. Pressing up on the controller will make your character jump into the air. This lowers your character's body and can evade some moves, and is also important for blocking and some special moves. Holding down on the controller causes your character to crouch. Your character's backwards walking speed is slower than their forward speed. Pressing left or right on the controller while nothing else is happening moves the character left or right on the screen. SF2 has very simple movement controls, with no dashes, rolls, or anything more complicated than a jump.
![sf2 vega theme sf2 vega theme](https://i1.sndcdn.com/artworks-000472530807-fnkxfg-t500x500.jpg)
The timer starts at 99 and counts down faster than a real-world second. Hyper Fighting is a timed game, and once time runs out the round is awarded to whichever character has more health. The state of characters' stun is not displayed. This results in a knockdown, followed by a considerable period of time where the character is unable to perform any actions and is at the mercy of their opponent. If a character is hit or thrown too often in quick succession, they are "stunned" or "dizzied". Both characters may be reduced to 0 life at the same time, in which case the round is a draw. Once this is depleted through being hit, thrown, or taking block damage, the character with 0 life loses the round. Every character initially has the same amount of life, which is 144 "hit points". Life meters for both characters are displayed at the top of the screen. This is not to say it's an easy game to play or master however! If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Hyper Fighting is a very bare-bones fighting game these days, and is very simple to comprehend, with only one visible meter and only very simple gameplay abilities. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.
![sf2 vega theme sf2 vega theme](https://i.ytimg.com/vi/YpoRPHtvUT4/maxresdefault.jpg)
Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).Your current IP address has been blocked due to bad behavior, which generally means one of the following: